75.13 cm^2
here , radius r is given in inches so
1 inch =2.54 cm
3 in = 7.62 cm
arear of circle = pi × radius
Area( 3.14 )^22 *
7.62 gives the answer as 75.13
Select the correct answer. what is this series written in sigma notation? 2.5 2.5(1.2) 2.5(1.2)2 ⋯ 2.5(1.2)87 a. ∑ k = 1 87 2.5 ( 1.2 ) k b. ∑ k = 1 87 2.5 ( 1.2 ) k − 1 c. ∑ k = 1 88 2.5 ( 1.2 ) k d.
∑ k = 1 88 2.5 ( 1.2 ) k is this series written in sigma notation.
What is the series written in sigma notation?
A series can be represented in a compact form, called summation or sigma notation. The Greek capital letter, ∑ , is used to represent the sum. The series 4+8+12+16+20+24 can be expressed as 6∑n=14n . The expression is read as the sum of 4n as n goes from 1 to 6 .Given:
2.5 + 2.5(1.2) + 2.5(1.2)2 + ⋯ + 2.5(1.2)87
If we look at the power it is always one less the term i.e., for first term the value of k=0.
So, the series in the form of summation can be written as
∑ k = 1 88 2.5 ( 1.2 ) k
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at a crosswalk, cars pass on a single lane at times x 0 = 0, x 1 , x 2 , . . ., where {x n : n 0} is a pure renewal process. a pedestrian arriving at time 0 crosses the lane as soon as she sees a time interval ⌧ > 0 between two consecutive cars. how long must she wait, on the average?
She must wait for E(W) = ∑(n=1 to ∞) [P(T ≤ nX) * (nX - E(T|T ≤ nX))] time on an average.
The pedestrian has to wait on average for a time interval of at least t between two consecutive cars. To find out how long she must wait, we need to calculate the average waiting time.
Let's denote the waiting time as W. We want to find E(W), the expected value of W.
First, let's consider the pedestrian's crossing the lane as a stopping time. A stopping time is a random variable that represents the time at which a certain event occurs.
In this case, the stopping time is the time at which the pedestrian decides to cross the lane, i.e., the time when she sees a time interval of at least t between two consecutive cars.
Let's denote the stopping time as T. We want to find E(T), the expected value of T.
Now, we know that T is a random variable that depends on the arrival times of the cars. The arrival times of the cars form a pure renewal process, denoted as {Rn: n ≥ 0}.
In a pure renewal process, the interarrival times between consecutive events (in this case, the arrival of cars) are independent and identically distributed (i.i.d.) random variables.
Let's denote the interarrival time between the (n-1)th and nth car as Xn. Since the interarrival times are i.i.d., we have Xn = X for all n, where X is the common interarrival time.
Now, let's consider the event T > nX, i.e., the event that the pedestrian has not crossed the lane until the nth car arrives.
The probability of this event is P(T > nX) = P(T > X)^n, where P(T > X) is the probability that the pedestrian has not crossed the lane until one interarrival time has passed.
Since the pedestrian crosses the lane as soon as she sees a time interval of at least t between two consecutive cars, we have P(T > X) = P(no time interval of at least t between two consecutive cars) = P(X < t).
Therefore, P(T > nX) = P(T > X)^n = P(X < t)^n.
Now, let's find P(X < t). Since the interarrival times are i.i.d., we can use the distribution function of X to calculate P(X < t).
Once we have P(X < t), we can find P(T > nX) = P(X < t)^n.
Now, let's consider the event T ≤ nX, i.e., the event that the pedestrian has crossed the lane when the nth car arrives.
The waiting time W in this case is W = nX - T.
To find E(W), we need to find the expected value of W, denoted as E(W).
We can calculate E(W) as follows:
E(W) = ∑(n=1 to ∞) [P(T ≤ nX) * (nX - E(T|T ≤ nX))]
where E(T|T ≤ nX) is the expected value of T conditioned on the event T ≤ nX.
By calculating E(W), we can find the average waiting time for the pedestrian to cross the lane.
Please note that the exact calculations of P(X < t) and E(W) depend on the specific distribution of X, which is not provided in the question. To find the average waiting time, we would need to know the distribution of the interarrival times between the cars.
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an 11 foot ladder is placed against the wall. the ladder is on ground level at an angle of 73.5° to the horizontal. about how far up the wall will the top of the ladder be
The 10.547 feet up the wall will the top of the ladder be if the 11-foot ladder is placed against the wall. The ladder is on ground level at an angle of 73.5° to the horizontal.
What is trigonometry?Trigonometry is a branch of mathematics that deals with the relationship between sides and angles of a right-angle triangle.
Length of the ladder = 11 foot
The angle between ladder and horizontal = 73.5 degree
The height of the wall, the top of the ladder be(h):
From the sin ratio:
sin73.5 = h/11
h = 11sin73.5 = 10.547 feet
Thus, the 10.547 feet up the wall will the top of the ladder be if the 11-foot ladder is placed against the wall. The ladder is on ground level at an angle of 73.5° to the horizontal.
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which is a new graphic layer type? (select three items.) a. logo b. text c. rectangle d. circle e. ellipse
Logo, text, rectangle, circle, and ellipse are all new graphic layer types. Each of these elements can be used in a variety of ways to create stunning Graphic designs.
In graphics design, there are several types of layers. Layers are the fundamental building blocks of digital graphic design and allow graphic designers to stack, move, and manipulate visual elements. They enable users to manipulate individual components of an image without altering other areas. Which is a new graphic layer type? Here are three new graphic layer types:
LogoA logo is a unique graphical representation of an individual, business, or organization. It is often referred to as a symbol. Logos are frequently seen on websites, billboards, and other promotional materials.TextIn digital graphic design, text is an important element.
Text is a fundamental component of many designs, and it is used to convey messages and information. Because text is so common in graphic design, it has its own layer type.RectangleA rectangle is a geometric shape that is widely used in graphic design.
Rectangles can be used to create borders, frames, and dividers, among other things. They can also be used to highlight text, logos, and other design elements.
CirclesA circle is another popular geometric shape in graphic design. Circles can be used in design to create visual interest and balance. They can be used to highlight text or logos, and they can also be used to create frames or borders.
EllipseAn ellipse is a more complex version of a circle. It is an oval shape that can be used to create visual interest and balance in designs. It can be used to highlight text, logos, and other design elements. It can also be used to create frames, borders, and other shapes.
In summary, Logo, text, rectangle, circle, and ellipse are all new graphic layer types. Each of these elements can be used in a variety of ways to create stunning graphic designs.
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what does the symmetric bell shape of the normal curve imply about the distribution of individuals in a normal population?
Answer:
Answer and Explanation: The symmetric bell shape of the normal curve implies that the skewness of the distribution of the data is 0, and most of the observation is located at the middle of the distribution. The shape of the normal distribution is not positive and negative skewed, the shape seems to be bell-shaped.
HOPE THIS HELPS!
what is the probability that you reach into the jar and randomly grab a quarter and then, without replacement, a nickel? express your answer as a fraction or a decimal number rounded to four decimal places.
0.688 will be the probability of getting a nickel from the jar.
Given,
Probability;-
Simply put, probability is the likelihood that something will occur. When we don't know how an event will turn out, we can discuss the likelihood or likelihood of several outcomes. Statistics is the study of events that follow a probability distribution.
Here,
The number of fortunate situations divided by the total number of coins would be the product between the probability of each occurrence and the likelihood of each event.
Therefore,
P(nickel) = 19/69
P(penny) = 17/68
That is,
P = 19/69 × 17/68
P = 323/4692
P = 0.0688
That is,
The probability of getting nickel from the jar is 0.06888
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Find the 13th term of the arithmetic sequence -3x – 1,42 + 4,112 + 9, ...
Answer:
The 13th term is 81x + 59.
Step-by-step explanation:
We are given the arithmetic sequence:
\(\displaystle -3x -1, \, 4x +4, \, 11x + 9 \dots\)
And we want to find the 13th term.
Recall that for an arithmetic sequence, each subsequent term only differ by a common difference d. In other words:
\(\displaystyle \underbrace{-3x - 1}_{x_1} + d = \underbrace{4x + 4} _ {x_2}\)
Find the common difference by subtracting the first term from the second:
\(d = (4x+4) - (-3x - 1)\)
Distribute:
\(d = (4x + 4) + (3x + 1)\)
Combine like terms. Hence:
\(d = 7x + 5\)
The common difference is (7x + 5).
To find the 13th term, we can write a direct formula. The direct formula for an arithmetic sequence has the form:
\(\displaystyle x_n = a + d(n-1)\)
Where a is the initial term and d is the common difference.
The initial term is (-3x - 1) and the common difference is (7x + 5). Hence:
\(\displaystyle x_n = (-3x - 1) + (7x+5)(n-1)\)
To find the 13th term, let n = 13. Hence:
\(\displaystyle x_{13} = (-3x - 1) + (7x + 5)((13)-1)\)
Simplify:
\(\displaystyle \begin{aligned}x_{13} &= (-3x-1) + (7x+5)(12) \\ &= (-3x - 1) +(84x + 60) \\ &= 81x + 59 \end{aligned}\)
The 13th term is 81x + 59.
for what values of a and b is the following function continuous at every x?
Answer:By solving a system of equations, we will see that the function is continuous for all values of x
Step-by-step explanation:
The amount of fresh water left in the tanks of a nineteenth-century clipper ship is a linear function of the time since the ship left port, as shown in the table. Write an equation in point-slope form that represents the function. Then find the amount of water that will be left in the ship's tanks 60 days after leaving port.
1=3555
8=3240
15=2925
The line with slope m that contains the point (x1, y1) can be described by the equation
y − y1 = m(x − x1). In a real-world linear situation, you may have information that represents two points on the line. You can write an equation in point-slope form that represents the situation and use that equation to solve a problem.
Let x represent the number of days since the ship left port and y represent the number of gallons of water.
Two points on the line are (8,3240) and (1, 3555).
m =
3555 − 3240
1 − 8
=
315
−7
= −45
y − y1 = m(x − x1) Point-slope form.
y − 3555 = −45(x − 1) or y − 3240 = −45(x − 8)
y − 3555 = −45(60 − 1) Substitute for x.
y − 3555 = −2655 Simplify the right side.
y = 900 Solve for y.
900 gallons of water will be left after 60 days.
Hope this helped! (I didn't do it sooner cause I just did the quiz lol)
The equation of the function, in point-slope form, is given by:
\(y - 3555 = -45(x - 1)\)
The amount of water left in the ship after 60 days is of 900 cubic units.
A line, in point-slope form, is represented by the following equation:
\(y - y_0 = m(x - x_0)\)
In which:
m is the slope, which is the rate of change.The point is \((x_0, y_0)\).We have two points: (1, 3555) and (8,3240).
Taking the first point, \(x_0 = 1, y = 3555\).The slope is given by change in y divided by change in x, thus:\(m = \frac{3240 - 3555}{8 - 1} = -45\)
Then
\(y - y_0 = m(x - x_0)\)
\(y - 3555 = -45(x - 1)\)
The amount after 60 days is y when x = 60, thus:
\(y - 3555 = -45(60 - 1)\)
\(y = 900\)
The amount of water left in the ship after 60 days is of 900 cubic units.
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Pamela's town voted on a new speed limit. 70% of the 20 votes were in favor of the new speed limit. How many votes were in favor?
Answer:
14 votesStep-by-step explanation:
70% of the 20 votes =0.7*20 = 14 votesAnswer:
14 votes
Step-by-step explanation:
To find 70% of 20, first convert the percentage into a decimal. Move the decimal place two places to the left.
Now take the 20 and multiply it by 0.70.
You will end up with 14 as your answer.
pls help ill give a hundred points. select the correct answer from the drop down menu A(1,3),B(5,3),and D(1,-2) are three vertices of rectangle ABCD the coordinates of vertex C are select from the drop down menu (5,2),(-5,1),(5,-2),(2, -5)
A(1,3),B(5,3),and D(1,-2) are three vertices of rectangle ABCD the coordinates of vertex C are select from the drop down menu (5,2),(-5,1),(5,-2),(2, -5)
Answer↷(5,-2)
Solution ↷we know that,
the midpoint of the diagonals of a rectangle bisect each other,
so,
MP of AC = MP of BD\( \huge \rightarrow \frac{x + 1}{2},\frac{y+ 3}{2} = \frac{5 + 1}{2},\frac{3 - 2}{2} \\ \)
\( \huge \rightarrow \: x = 5 \: \\ \huge \rightarrow \: y = - 2\)
Answer:
(5,-2)
Step-by-step explanation:
Cause me smart
In an arithmetic sequence, a_(4)=19 and a_(7)=31. Determine a formula for a_(n), the n^(th ) term of this sequence.
To determine a formula for the n-th term of an arithmetic sequence, we need to find the common difference (d) first.
The common difference is the constant value that is added or subtracted to each term to get to the next term.
In this case, we can find the common difference by subtracting the fourth term from the seventh term:
d = a₇ - a₄
d = 31 - 19
d = 12
Now that we have the common difference, we can use it to find the formula for the n-th term of the arithmetic sequence. The formula is given by:
aₙ = a₁ + (n - 1)d
In this formula, aₙ represents the n-th term, a₁ represents the first term, n represents the position of the term, and d represents the common difference.
Since we don't have the first term (a₁) given in the problem, we can find it by substituting the known values for a₄ and d:
a₄ = a₁ + (4 - 1)d
19 = a₁ + 3(12)
19 = a₁ + 36
a₁ = 19 - 36
a₁ = -17
Now we can substitute the values of a₁ and d into the formula to get the final formula for the n-th term:
aₙ = -17 + (n - 1)(12)
Therefore, the formula for the n-th term (aₙ) of the given arithmetic sequence is aₙ = -17 + 12(n - 1).
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Find the output, y, when the input, x, is 10.y=-3x+1
We are given the following function
\(y=-3x+1_{}\)We are asked to find the output y when the input x is 10
Simply substitute x = 10 into the function and solve for y
\(\begin{gathered} y=-3x+1_{} \\ y=-3(10)+1_{} \\ y=-30+1_{} \\ y=-29 \end{gathered}\)Therefore, the output y is -29 when the input x is 10
michael has a drawer with 8 pairs of black socks and 12 pairs of white socks. without looking he takes a white pair of socks out of the drawer. what is the probability that the next pair he takes out is white?
The Probability that the next pair Michael takes out is black = 8 / 19
What is Probability?
Probability is deals with "occurrence of Random event. The value is expressed from 0 to 1".
According to the question,
Total number of pairs of socks = 8 + 12 =20
Probability of taking pairs of black socks, P(B )= 8 / 20
Probability of taking pairs of white socks, P(W) = 12 / 20
But after taking Black pair socks the total number socks = 19.
Hence, the Probability of taking Black pair socks from drawer is 8 / 19 .
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I need help with this problem
I will give brainiest
Answer:
Number 3
Step-by-step explanation:
Step-by-step explanation: im not sure
The graph of a quadratic function
displays output values that approach
negative infinity. What do you know
about the leading coefficient of this
function?
A
The leading coefficient is negative.
B
The leading coefficient is positive.
Answer:
A
The leading coefficient is negative.
Step-by-step explanation:
Quadratic equation:
A quadratic equation has the following format:
\(y = ax^2 + bx + c\)
The leading coefficient is a.
a negative:
The graph of the function is concave down, that is, it displays values that approach negative infinity.
a positive:
The graph of the function is concave up, that is, it displays values that approach up infinity.
In this question:
Displays values that approach negative infinity, so the leading coefficient is negative, and the correct answer is given by option A.
Answer:
B it's positive.. I went with negative because that's what it said, but it was wrong!
Step-by-step explanation:
if cece is trying to solve an equation, which step should she take first? responses a) subtract from left to right b) add from left to right. c) multiply from left to right.
For solving an equation, multiply from left to right is best way.
In some regions, the BODMAS is also known as PEDMAS which stands for Parentheses, Exponents, Division, Multiplication, Addition, and Subtraction. According to BODMAS rule, the brackets have to be solved first followed by powers or roots (i.e. of), then Division, Multiplication, Addition, and at the end Subtraction.BODMAS, which is referred to as the order of operations, is a sequence to perform operations in an arithmetic expression. Math is all about logic and some standard rules that make our calculations easier. So, BODMAS is one of those standard rules for simplifying expressions that have multiple operators.
The best answer might be multiply from left to right. This answer is given according to the BODMAS rule that is in an equation, first we solve brackets then the numbers with powers or square roots, then comes division, multiplication, addition and then subtraction.
Thus,For solving an equation, multiply from left to right is best way.
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An air mattress originally containing 24 cubic feet of air was deflated at a rate of 3 cubic feet of air per minute.
Which of the graphs correctly models the situation?
I had this question on a quiz. The answer is B if I remember correctly.
among susceptible individuals exposed to a particular infectious agent 30% generally develop clinical disease. out of a random sample of 100 people suspected of exposure to the agent only 20 developed clinical disease. can this result be explained by chance alone? (use r to perform the test).
We draw the conclusion that the results are significantly different since the null hypothesis was rejected, which means that a different proportion of people than 0.3 had clinical illness.
Define null hypothesis.With the aid of a statistical test, researchers weigh the evidence in favor of and against the null and alternative hypotheses, which are two opposing claims: The null hypothesis (H0) states that there is no population impact. Alternative hypothesis (Ha or H1): The population is affected.
Given,
Among susceptible individuals exposed to a particular infectious agent 30% generally develop clinical disease. out of a random sample of 100 people suspected of exposure to the agent only 20 developed clinical disease.
Let X be the random variable to determine the proportion of people who have clinical illness.
n: The overall number of people who were exposed to a specific infectious pathogen.
p: The percentage of sample members who have a clinical illness.
Selected subjects who experience clinical disease are the experiment's success.
As a result, the variables are n = 100 and p = 0.30.
It is necessary to determine whether exposure to the agent outcome may be entirely accounted for by coincidence.
A P-value is a probabilistic indicator of the likelihood that an observed outcome effect is accidental.
Using the default level of significance = 0.05, the level of significance is not defined.
One percentage z-test is the best suitable test for the aforementioned assertion.
The alternate and null hypothesis is
H0: p = 0.3
H1:: p ≠ 0.3
Where p is the percentage of the population that develops a clinical illness.
R may be used to calculate the p-value and test statistic.
The instruction is as follows:
x = 20; n = 100; p = 0.3; prop.test
The result looks like this: - The p-value obtained from the output above is 0.03817.
Decision principle:
When significance is 5%,
If the p-value is below 0.05, reject the null hypothesis.
Accept the contrary.
Because the p-value was 0.03817 0.05
The null hypothesis is disproven.
In conclusion:
We draw the conclusion that the results are significantly different since the null hypothesis was rejected, which means that a different proportion of people than 0.3 had clinical illness.
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f(x1, x2) 421 +222 3x² +213 5x11² (√₁+√₂)² 10ln(₁) (x₁+x₂)(x² + x3) min(3r1, 10√2) max{5x1,2r2} MP1(x1, x₂) MP2(X1, X₂) TRS(x1, x₂) Output (2,4)
The given mathematical expression is evaluated for the input values (2, 4). The result of the expression is calculated using various operations such as addition, multiplication, square root, natural logarithm, minimum, maximum, and function composition.
The expression f(x1, x2) involves several mathematical operations. Let's evaluate each part of the expression step by step:
1. The first term is 421 + 222, which equals 643.
2. The second term is 3x² + 213. Plugging in x1 = 2 and x2 = 4, we get 3(2)² + 213 = 3(4) + 213 = 12 + 213 = 225.
3. The third term is 5x11². Substituting x1 = 2 and x2 = 4, we have 5(2)(11)² = 5(2)(121) = 1210.
4. The fourth term is (√₁+√₂)². Replacing x1 = 2 and x2 = 4, we obtain (√2 + √4)² = (1 + 2)² = 3² = 9.
5. The fifth term is 10ln(₁). Plugging in x1 = 2, we have 10ln(2) = 10 * 0.69314718 ≈ 6.9314718.
6. The sixth term is (x₁+x₂)(x² + x3). Substituting x1 = 2 and x2 = 4, we get (2 + 4)(2² + 4³) = 6(4 + 64) = 6(68) = 408.
7. The seventh term is min(3r1, 10√2). As we don't have the value of r1, we cannot determine the minimum between 3r1 and 10√2.
8. The eighth term is max{5x1,2r2}. Since we don't know the value of r2, we cannot find the maximum between 5x1 and 2r2.
9. Finally, we have MP1(x1, x2), MP2(X1, X2), and TRS(x1, x2), which are not defined or given.
Considering the given expression, the evaluated terms for the input values (2, 4) are as follows:
- 421 + 222 = 643
- 3x² + 213 = 225
- 5x11² = 1210
- (√₁+√₂)² = 9
- 10ln(₁) ≈ 6.9314718
- (x₁+x₂)(x² + x3) = 408
The terms involving min() and max() cannot be calculated without knowing the values of r1 and r2, respectively. Additionally, MP1(x1, x2), MP2(X1, X2), and TRS(x1, x2) are not defined.
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In the tournament described in Exercise 11 of Section 2.4, a top player is defined to be one who either beats every other player or beats someone who beats the other player. Use the WOP to show that in every such tournament with n players n∈ N, there is at least one top player.
Using the Well-Ordering Principle (WOP), it can be proven that in every tournament with n players (where n is a natural number), there is at least one top player, defined as someone who either beats every other player or beats someone who beats the other player.
We will prove this statement by contradiction. Assume that there exists a tournament with n players where there is no top player. This means that for each player, there exists either another player who beats them or a chain of players such that each player beats the next one. Now, consider the set S of all players in this tournament. Since S is a non-empty set of natural numbers, it has a least element, let's say k.
Now, player k either beats every other player in the tournament, making them a top player, or there exists a player, let's say player m, who beats player k. In the latter case, we have a chain of players: k, m, p_1, p_2, ..., p_t, where p_1 beats p_2, p_2 beats p_3, and so on until p_t.
However, this contradicts the assumption that there is no top player, as either player k beats every other player (if m does not exist), or player m beats someone who beats the other player (if m exists). Hence, by contradiction, we have shown that in every tournament with n players, there is at least one top player.
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Find the value of x and then identify the measure of each of the angles.
Answer:
x = 21
Upper angle has a measure of 69°
Lower angle has a measure of 21°
Step-by-step explanation:
The two angles form a right angle ( indicated by the little square )
A right angle has a measure of 90 degrees.
This means that (x + 48) + x must equal 90
Note that we've just created an equation that we can use to solve for x
We now solve for x using that equation
x + 48 + x = 90
combine like terms
2x + 48 = 90
subtract 48 from both sides
2x = 42
divide both sides by 2
x = 21
We then plug in x to find the measures of the angles
x + 48
x = 21
21 + 48
= 69
The other angle simply equals 21°
Answer:
x = 21°
(x + 48°) = 69=
Step-by-step explanation:
x + 48° + x = 90°
2x +48° = 90° Subtract 48° in both sides
2x = 42° Divide both sides by 2:
x = 21°
What is the value of arc sin(2√2)?
what percentage of cases in a normal distribution are between 0.5 standard deviations above and below the mean.
Approximately 68% of the cases in a normal distribution are between 0.5 standard deviations above and below the mean.
To find the percentage of cases that are between 0.5 standard deviations above and below the mean, we can add these two probabilities:
34% + 34% = 68%
The normal distribution, also known as the Gaussian distribution or the bell curve, is a probability distribution that is widely used in statistics, science, and engineering. A bell-shaped curve that is symmetrical around the mean value best describes the distribution. The distribution's mean, median, and mode are all equal, and the standard deviation defines the curve's width.
Height, weight, IQ, and measurement mistakes are only a few examples of the numerous random variables and natural phenomena that follow the normal distribution. In addition, the central limit theorem predicts that regardless of the underlying distribution of the variables themselves, the total or average of several independent random variables with similar distributions will converge to a normal distribution. Because of this characteristic, the normal distribution is a key idea in inferential statistics and hypothesis testing.
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Complete Question:-
What percentage of cases in a normal distribution are between 0.5 standard deviations above and below the mean? Give one percentage.
A fair coin is tossed 5 times. Calculate the probability that (a) five heads are obtained (b) four heads are obtained (c) one head is obtained A fair die is thrown eight times. Calculate the probability that (a) a 6 occurs six times (b) a 6 never happens (c) an odd number of 6s is thrown.
To calculate the probabilities, we need to use the concept of binomial probability.
For a fair coin being tossed 5 times:
(a) Probability of getting five heads:
The probability of getting a head in a single toss is 1/2.
Since each toss is independent, we multiply the probabilities together.
P(Head) = 1/2
P(Tails) = 1/2
P(Five Heads) = P(Head) * P(Head) * P(Head) * P(Head) * P(Head) = \((1/2)^5\) = 1/32 ≈ 0.03125
So, the probability of obtaining five heads is approximately 0.03125 or 3.125%.
(b) Probability of getting four heads:
There are five possible positions for the four heads.
P(Four Heads) = (5C4) * P(Head) * P(Head) * P(Head) * P(Head) * P(Tails) = 5 * \((1/2)^4\) * (1/2) = 5/32 ≈ 0.15625
So, the probability of obtaining four heads is approximately 0.15625 or 15.625%.
(c) Probability of getting one head:
There are five possible positions for the one head.
P(One Head) = (5C1) * P(Head) * P(Tails) * P(Tails) * P(Tails) * P(Tails) = 5 * (1/2) * \((1/2)^4\) = 5/32 ≈ 0.15625
So, the probability of obtaining one head is approximately 0.15625 or 15.625%.
For a fair die being thrown eight times:
(a) Probability of a 6 occurring six times:
The probability of rolling a 6 on a fair die is 1/6.
Since each roll is independent, we multiply the probabilities together.
P(6) = 1/6
P(Not 6) = 1 - P(6) = 5/6
P(Six 6s) = P(6) * P(6) * P(6) * P(6) * P(6) * P(6) * P(Not 6) * P(Not 6) = \((1/6)^6 * (5/6)^2\) ≈ 0.000021433
So, the probability of rolling a 6 six times is approximately 0.000021433 or 0.0021433%.
(b) Probability of a 6 never happening:
P(No 6) = P(Not 6) * P(Not 6) * P(Not 6) * P(Not 6) * P(Not 6) * P(Not 6) * P(Not 6) * P(Not 6) = \((5/6)^8\) ≈ 0.23256
So, the probability of not rolling a 6 at all is approximately 0.23256 or 23.256%.
(c) Probability of an odd number of 6s:
To have an odd number of 6s, we can either have 1, 3, 5, or 7 6s.
P(Odd 6s) = P(One 6) + P(Three 6s) + P(Five 6s) + P(Seven 6s)
\(P(One 6) = (8C1) * P(6) * P(Not 6)^7 = 8 * (1/6) * (5/6)^7P(Three 6s) = (8C3) * P(6)^3 * P(Not 6)^5 = 56 * (1/6)^3 * (5/6)^5P(Five 6s) = (8C5) * P(6)^5 * P(Not 6)^3 = 56 * (1/6)^5 * (5/6)^3P(Seven 6s) = (8C7) * P(6)^7 * P(Not 6) = 8 * (1/6)^7 * (5/6)\)
P(Odd 6s) = P(One 6) + P(Three 6s) + P(Five 6s) + P(Seven 6s)
Calculate each term and sum them up to find the final probability.
After performing the calculations, we find that P(Odd 6s) is approximately 0.28806 or 28.806%.
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Nolan is following his family's macaroni and cheese recipe. The recipe calls for 6 cups of shredded
cheese and 4 tablespoons of milk. He wants to make a smaller batch, so he uses only 3 cups of
shredded cheese.
How much milk does Nolan need for this smaller batch?
tablespoons
Answer:2 tablespoons of milk
Step-by-step explanation:
If nolan divides 6 by 2 he gets 3 cups of shredded cheese and to get the same results he would have to divide the milk portion too. 4/2 is 2 so he would need 2 tablespoons of milk.
600 feet of fence are to be used to fence a rectangular garden, and also to make an internal divider parallel to one side of the garden. What is the largest area that this garden can have
Answer:
15000 square feet.
Step-by-step explanation:
From the statement we have that it would be 2 times the length and 3 times the width due to the divisor, therefore, the perimeter would be equal to:
600 = 2 * l + 3 * w
300 = l + 3/2 * w
we solve for w:
l = 300 - 3/2 * w
in addition the area is equal to:
A = w * l
replacing:
A = w * (300 - 3/2 * w)
A = 300 * w - 3/2 * w ^ 2
We derive:
A '= 300 - 6/2 * w
A '= 300 - 3 * w
we equal 0:
300 - 3 * w = 0
w = 300/3
w = 100
replacing and we calculate l:
l = 300 - 3/2 * 100
l = 150
A = 100 * 150
A = 15000 ft ^ 2
The largest area would be 15000 square feet.
X~N(570, 103). Find the z-score corresponding to an observation of 470.
A. 0.97 B. -0.97 C. 0.64 D. -0.64
The z-score corresponding to an observation of 470 is -0.97.
Given that the observation x is 470.
mean, is 570
standard deviation, σ is 103
For the occurrence score,
z = (x - μ)/σ
z = (470 - 570)/103
z = -0.97
The standard score in statistics is the amount of standard deviations that a raw score (i.e., an observed value or data point) deviates from or exceeds the mean of the thing being observed or measured. Standard scores are positive for raw scores above the mean and negative for raw scores below the mean.
It is determined by deducting the population mean from a given raw score, then dividing the result by the population standard deviation. Standardizing or normalizing is the process of transforming a raw score into a standard score (however, "normalizing" can refer to many types of ratios; see normalization for more).
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Please help me I need it please
Answer:
42.6%
Step-by-step explanation:
The percent increase is calculated as
percent increase = \(\frac{increase}{original}\) × 100%
increase = $3.55 - $2.49 = $1.06
% increase = \(\frac{1.06}{2.49}\) × 100% ≈ 42.6% (to the nearest tenth )